Horse Power equals Rendering For those of you that might not be familiar with developing video games, the art component is about 70% of everything. It is the first thing people see. It is also what people usually base buying the game from. That and … Continue readingThe Dark Lord is among us!
One thing I learned over the years of being a 3D modeler is that 3D modeling by its vary nature can inhibit your creativity. What I mean by that, is that if you’ve got an idea in your head that you want to build, and … Continue readingConcept Art before 3D Modeling
Hey fans, this week I wanted to show you some of the stuff I did in order to create the “Brain Gravy Bar”. The “Brain Gravy Bar” is only one of just over 60 scenes in the game. Of course I’m not going to show … Continue readingBuilding the Brain Gravy Bar
This won’t be the biggest blog ever, but you have to forgive me. I’ve been exceedingly busy having the flu and working. So I finally got to a point where I am normal again. Anyhow, recently I added an IndieDB page for Absolute Zero, so … Continue readingAbsolute Zero on IndieDB