One of the challenges to making a 2D style point and click is to get the characters and objects in a scene to be the proper scale when they move closer, or further away. Come check out my blog where I talk about doing just that.
https://www.gigglehorse.com/path-findin ... c-scaling/
~ Randell Trulson
Posts, blogs, articles, snippets, images, and video on how we developed the point-n-click game Absolute Zero™
1 post • Page 1 of 1